The Farce that is Human-Centered Design (HCD)
Our job demands that we know our clients (and their products) (and where they fit into the world) really well. To gain this kind of expert knowledge, we throw ourselves headlong into their industries. And sometimes, we become beer snobs along the way.
A good user experience leaves customers feeling content, but it's the exceptional experiences — the ones in which all of the details fall right into place — that generate immediate buzz and long-term loyalty.
Our job is to learn everything that we can about our clients and their worlds so that we can help them to the best of our ability. And the way that we do that is by listening.
Seven casual observations of how our cousins across the pond exist differently (and sometimes, not so differently) than we do in the U.S.
Creative work is personal work. It requires confidence and thick skin — two things that, luckily, can be developed.
New Year's traditions are fun, sure, but they often serve a deeper purpose, as well. Here's how the Drawn team rings in new years and what our traditions mean to us.
In contemporary culture, a picture really does seem to be worth a thousand words (or at least a thousand likes). But can a word ever be worth a thousand pictures? We think so — if it's the right one.
Whether created by time or intention, texture tells a story; it can reveal an object's true nature. So, can texture inspire better design?
Whether you're working with plenty of time and an unlimited budget or quite the opposite, there's a lot more to effective design than vectors.